]>
Commit | Line | Data |
---|---|---|
1 | // Copyright (C) 2024 Rubén Beltrán del Río | |
2 | ||
3 | // This program is free software: you can redistribute it and/or modify | |
4 | // it under the terms of the GNU General Public License as published by | |
5 | // the Free Software Foundation, either version 3 of the License, or | |
6 | // (at your option) any later version. | |
7 | ||
8 | // This program is distributed in the hope that it will be useful, | |
9 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
10 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
11 | // GNU General Public License for more details. | |
12 | ||
13 | // You should have received a copy of the GNU General Public License | |
14 | // along with this program. If not, see https://map.tranquil.systems. | |
15 | import SwiftUI | |
16 | ||
17 | struct MapOpportunities: View { | |
18 | ||
19 | let mapSize: CGSize | |
20 | let lineWidth: CGFloat | |
21 | let vertexSize: CGSize | |
22 | let opportunities: [Opportunity] | |
23 | ||
24 | let arrowheadSize = CGFloat(10.0) | |
25 | ||
26 | var body: some View { | |
27 | ForEach(opportunities, id: \.id) { edge in | |
28 | Path { path in | |
29 | ||
30 | // First we transform edges from percentage to map coordinates | |
31 | let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) | |
32 | let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) | |
33 | ||
34 | let multiplier = CGFloat(edge.destination.x > edge.origin.x ? 1.0 : -1.0) | |
35 | let upperAngle = -CGFloat.pi / 4.0 | |
36 | let lowerAngle = CGFloat.pi / 4.0 | |
37 | ||
38 | let offsetOrigin = CGPoint(x: origin.x + multiplier * (vertexSize.width / 2.0), y: origin.y) | |
39 | let offsetDestination = CGPoint( | |
40 | x: destination.x - multiplier * (vertexSize.width / 2.0), y: destination.y) | |
41 | ||
42 | path.move(to: offsetOrigin) | |
43 | path.addLine(to: offsetDestination) | |
44 | ||
45 | path.move(to: offsetDestination) | |
46 | path.addLine( | |
47 | to: CGPoint( | |
48 | x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), | |
49 | y: | |
50 | offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) | |
51 | ||
52 | path.move(to: offsetDestination) | |
53 | path.addLine( | |
54 | to: CGPoint( | |
55 | x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), | |
56 | y: | |
57 | offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) | |
58 | ||
59 | path.move(to: offsetDestination) | |
60 | path.closeSubpath() | |
61 | }.applying( | |
62 | CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) | |
63 | ).strokedPath(StrokeStyle(lineWidth: lineWidth / 4, dash: [10.0])).stroke( | |
64 | Color.Map.opportunityColor) | |
65 | } | |
66 | } | |
67 | ||
68 | func h(_ dimension: CGFloat) -> CGFloat { | |
69 | max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) | |
70 | } | |
71 | ||
72 | func w(_ dimension: CGFloat) -> CGFloat { | |
73 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
74 | } | |
75 | } | |
76 | ||
77 | #Preview { | |
78 | MapOpportunities( | |
79 | mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, | |
80 | vertexSize: CGSize(width: 25.0, height: 25.0), | |
81 | opportunities: [ | |
82 | Opportunity(id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2)) | |
83 | ]) | |
84 | } |